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Use WASD to move, and hold down Left Mouse Button to Shoot. Shots will go to the spot where the cursor is hovering, so it is capable of verticality like head shots (though there's no bonus functionality to headshots yet)


A game made for the ScoreSpace Jam #27 with the theme Cats + Guns. I made it by myself in 3 days (technically it's a few hours late to submit but I didn't get to work on the game at all on Friday; so I still only spent 3 days, but I'm not really concerned about winning anything). I definitely underestimated the development time required, especially since I'm usually doing art rather than gameplay functionality or enemy AI behavior trees. Or things like discovering I don't have a Windows SDK kit installed when I went to package the game.

Some of the assets are from the Unreal Engine Starter content, like the enemy models, and some of the textures. There are also some animations used from the free Epic Games Animation Starter Pack.

The rest I modeled myself, like the cat-girl player model, and the surrounding buildings.

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Tacticat_Girl.zip 540 MB

Comments

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Is this your first game? The health-bar looks really cool and fits the futuristic theme! Do you plan on making more games on itch.io?

Thanks! This is technically my second publicly released game; (the first was also a game jam which was uploaded by the person I partnered with) but this is the first where I did everything on my own. Last game jam I worked with a programmer, so I was able to focus more on art. This time I only had enough time to make a couple nice art things (like the health bar) because I spent so much time figuring out how to make the gameplay elements I wanted using Blueprints. I think I want to make some more games, both game jams, and slowly working on a more polished chill visual novel/puzzle?(the mechanics aren't set in stone yet, but I think puzzle would be the best way to describe it) game.

Combining short-term projects with long-term projects seems like a good idea, so that if the visual novel game ends up being too difficult at least you have the smaller games to show for.